Alpha Update
Rapyd Fire 1.0 » Devlog
Much has changed since the First Playable build, but here are the most important bits:
- Added first draft of Level 1
- Refactored player movement to use AddForce instead of accessing velocity directly
- Added ice physics
- Refactored player's collider(s) so that player no longer gets stuck on floors
- Massively overhauled enemy bullet behavior to no longer require a reference to specific enemy objects
- Added basic buzzsaw hazards
- Added diagonal aiming
- Added a movement locking function to prevent running off cliffs while aiming
- Changed powerup from a minor, barely-noticeable weapon cooldown decrease to a temporary invulnerability shield
- Shield also temporarily changes the color of the player's sprite, just to make it extra noticeable
- Added graceful Quit Game functionality (no more Alt+F4!)
- Added Game Over and Victory panels
- Added Pause and Unpause functionality
- Refactored enemy behavior so that enemies now turn around if they detect that they are near other enemies
Files
Alpha Build zip 17 MB
Nov 05, 2020
Get Rapyd Fire 1.0
Rapyd Fire 1.0
The final build of Rapyd Fire, a 2D sidescrolling shooter.
Status | Released |
Author | CharAznable1138 |
Genre | Action, Platformer, Shooter |
Tags | 2D, Side Scroller |
More posts
- Release Update (Final)Dec 17, 2020
- Beta UpdateDec 03, 2020